using UnityEngine;
using System.Collections;
public class Script: MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnBecameInvisible()
{
Debug.Log("OnBecameInvisible");
}
void OnBecameVisible()
{
Debug.Log("OnBecameVisible");
}
}
これで見えてる間だけ動作するAIとかが作れそう
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